The Hog Wild REQ Drop Comes to Halo 5: Guardians Next Week

Spartans, it’s time to jump in the nearest M12 Force Application Vehicle (aka the Warthog) and start your engines! The aptly-named Hog Wild REQ Drop is on its way and scheduled to pull-in next week, bringing several new Warthog variants, the STINGER Armor set, the Hybrid weapon scope, as well as new weapon skins and emblems. Here’s the rundown of what’s coming in the Hog Wild REQ Drop: New Warthog Variants. Hog Wild brings four new Warthog variants for use in Warzone and Warzone Assault, which include the Rally Scout Warthog, Rally Warthog, Sword Needler Warthog and the Vespin Rocket…
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Related:
Memories of Reach Available Today in Halo 5: Guardians
Ghosts of Meridian Release Coming Next Week to Halo 5: Guardians

Source: Xbox Blog



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ID@Xbox Creator Spotlight: Peeling Back the Layers of Fear with Bloober Team

We are Bloober Team, an independent games developer based in Cracow, Poland, and you probably know us from Layers of Fear – the scary, psychedelic horror game about a painter gone mad. Our game spent its infancy in the Xbox Game Preview program, and it has since matured into a fully-fledged horror experience that has scared and entertained thousands of amazing Xbox fans. You might imagine that the people who made such a game are themselves kind of mad, and you’re probably not that far from the truth! More than twenty people made the core of our development team working…
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Related:
ID@Xbox Creator Spotlight: Surviving The Long Dark with Hinterland Studio
Costa Rica’s Green Lava Studios Brings Fenix Furia to Xbox One on June 8
Great Deals and Top Hits Headline Week 4 of the ID@Xbox Game Fest

Source: Xbox Blog



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ID@Xbox Creator Spotlight: Surviving The Long Dark with Hinterland Studio

Hinterland Studio, established in 2012 by veterans of the games industry, is an independent studio headquartered in the heart of the picturesque Northern Vancouver Island wilderness. Collectively, the team has worked on over 40 triple-A games, both on console and PC, and are now focusing on creating our first independent game. We wanted to create a game that carried a sense of social awareness with morally challenging scenarios that pushed players to answer the question: “How far will you go to survive?” This is how The Long Dark was born, a thoughtful, exploration-survival experience set in the aftermath of a…
See the rest of the story on Xbox Wire

Related:
ID@Xbox Creator Spotlight: Peeling Back the Layers of Fear with Bloober Team
Costa Rica’s Green Lava Studios Brings Fenix Furia to Xbox One on June 8
Great Deals and Top Hits Headline Week 4 of the ID@Xbox Game Fest

Source: Xbox Blog



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